![]() The clapper then smashes the other vertical support beam. Then move across the room to the other crank.Īgain, turn around and shoot a rope arrow into the clapper and pull. Use the same crank again to close the shutters you just opened. smashing the clapper into the beam and destroying it. Lara yanks on the rope, but the wind does the work. Now you can enter the large chamber, where you have to solve not complicated puzzle. ![]() Approach the locked door and open it using the axe. It is worth to stop at the local camp (Sacred Hall) and collect secrets, although it is not mandatory. Turn away from the crank so the open shutters are behind Lara. Enter the new building, thus starting exploration of the location Chasm Shrine. It needs a little help to move in the right direction. The wind blows furiously, swinging the bell clapper wildly. It doesn't matter which one you do first, but I recommend starting with the shutters on the right when facing the two sets with your back to the bell, since this will put you in a slightly safer position for the next combat. Start by cranking open one set of shutters. Notice, too, the cracked sections in the beams supporting the ceiling and therefore the bell. After reaching its end jump to the right, so Lara could reach the larger hole in the wall. Then head towards the upper edge shown on the screen and catch it. There are also 2 cranks that still work to open the shutters at the corners of the room. After reaching the upper balcony, turn left and walk over the wooden beam. There's a huge bell hanging from the ceiling and a rope-wrapped clapper which was probably once used to ring the bell.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |